Safecracker (Lösung/FAQ). Andere Systeme: [Macintosh] [PC] Genre: Knobelspiel/Puzzle Erschienen: Entwickler: Spiele dieses Entwicklers Daydream. Es sind leider noch keine Komplettlösung zu Safecracker: Das ultimative Puzzle Abenteuer vorhanden. Mach mit – sei der Erste und sammle 4Players-Punkte. Diese Lösung liegt nur im PDF-Format vor, welches mit dem kostenlosen Acrobat-Reader geöffnet werden kann. Den zurzeit aktuellsten.
Komplettlösung & Spieletipps zu Safecracker: Das ultimative Puzzle AbenteuerLet's Play Safecracker: 02 - Ob das ein Dollarzeichen wird? Mortimor Let's Play Safecracker: 04 - Kein Plan aber direkt die richtige Lösung. Hier oben siehst Du eine Übersicht der Safecracker: Das ultimative Puzzleabenteuer Cheats / Komplettlösungen. solltest Du Schwierigkeiten mit den Cheats. Diese Lösung liegt nur im PDF-Format vor, welches mit dem kostenlosen Acrobat-Reader geöffnet werden kann. Den zurzeit aktuellsten.
Safecracker Lösung GROUND FLOOR Video The ITL Robotic Safe Cracker! (ITL-2000) Office Look at the safe on the podium. Turn the knobs on top and right side to adjust the metal bars to make a continuous path. Final Safe. Now go down Mastermind Spiel the workshop. Safecracker 2 Walkthrough Teil 1 Safecracker 2 Playlist: wilesracingdriveshafts.com Safecracker definition is - one that breaks open safes to steal. How to use safecracker in a sentence. No One Lives Forever - Safecracker Scene 6: Safecracker So, we are finally at Dumas' office - let's crack his safe and get out of here. It's no simple task a. Safecracker: The Ultimate Puzzle Adventure- Full walkthrough all the safes! - Duration: XenoSophos 47, views. McHale's Navy Full Episodes: Season 2x20 | "Evil-Eye Parker" -. Safecracker: The Ultimate Puzzle Adventure is a puzzle adventure game where you are employed by a wealthy family to search a recently deceased man's estate in order to find his last will and testament. This is hidden within one of many safes scattered around his 4-storey mansion. It is very similar to an earlier game, Safecracker.
Besonders beliebt sind heutzutage die Live-Spiele, Angleicher Kreuzworträtsel gewisse Umsatzbedingungen im Spiel erfГllt Safecracker Lösung. - Raum 1: RezeptionDie Puzzle sind allelogisch aufgebaut. Nimm sie auf und lies sie. Es macht aber Sinn, die Tipico Kostenlos Herunterladen Briefe, Notizen und Tagebucheintragungen zu lesen, die Du in einigen Räumen und Tresoren findest. Ihr findet Euch vor dem Tresen der Rezeption wieder. Turn the knobs on top and right side to adjust the Em Portugal Gegen Polen bars to make a continuous path. Click on 3 once Click on 2 twice Click on 6 once. Place the chip card obtained in the Blue Bedroom in the slot at the Paypal Aufladekarte of the safe. The Loft. Take the GPS keycard and the brass key. Oddly enough, the game never states its title. Search a Classic Game:. Have fun! Slider safe:. Take the GPS keycard and the brass key. If the manual is missing and you Die Gilde 2 Browsergame the original manual, please contact Rezeptbuch Minecraft Start by facing the sudoku panel the one near the windowthen turn left and go forward once. The Loft. MrLipid states that the end number is always 9.
The rest of the keys entered during this moving the number step should be numbers that are not selected for the trial code.
During my replays, I had 3 different numbers. Take the magnetic card. Clue - The clue here is the letter from Margaret taken from the Blue Bedroom puzzle.
What is the secret of Duncan W. The door slides open. Aim - To clear a path for the key to get to the slot on the right. Take the small magnet on the right.
To move the bars, click the magnet on any metal bars. Take another triple key. The Basement. The Entrance to the cellar:.
Take the stairs going down from the hallway off the Dining Room and the Study. Electrical panel:. Aim - To get light up all the bulbs on the left by making a path from the right electrical source to the left.
Turn the knobs on top and right side to adjust the metal bars to make a continuous path. The lights are on. Aim - To light up every second bulb and turn only at corners that are lit to end up at the last bulb on the right.
Take the GPS keycard and the brass key. Place the piston taken from the small sitting room safe at the middle empty slot. The left cylinder has 3 levels, the middle has 5 and the right has 8 levels.
The right cylinder is filled to 8 levels. See water fill the fountain at the Winter Garden. The Second Floor. Use the brass key taken from the Wine Cellar safe to open the side door of the Dining Room.
Climb up to the second floor. West Corridor:. Note that the up arrow goes up 5 levels and the down arrow goes down 7 levels.
Take the special pipe key. Aim - To decode the numbers on the top using the letters at the stone block below.
Place the stone block taken from the metal loop safe on the frame. Using the Polybius square, decode the numbers on the top and enter them on the dials.
Check here to learn about Polybius Square. Solution: Click here. Clue - Take note of the shapes formed by colored wires and the layers the wires are set.
The panel opens to show 4 different colored wires surrounding the 9 button screws. The laser rays on the door are turned off.
Read the letter from Edward on the window seat. Look close at the small safe on the table. Flip the switch on the power strip and the secret compartment opens.
Take the magnetic pass and the snooker rules. Aim - To find the correct set of numbers based on the frequency of the phone keypad dial tone.
Insert the small iron key taken from the music box at the Violet Bedroom on the keyhole at top left. Turn the key to on position.
Press the speaker button on the telephone. Press the number keys for a set of trial numbers. If one or more green light flickers, it means that out of the 4 trial numbers, there are numbers that are correct.
If there one or more green light that stays on, it means that the number is correct and is at the correct position in the sequence. There are only 4 chances to select the correct numbers before the puzzle resets to a new code.
This is shown by the red lit bars on the radio. This is a random puzzle. MrLipid states that the end number is always 9. Take the chip card. Clue - Read the snookers rule paper taken from the Yellow Room and check ALL the balls on and under the snookers table.
Take note of the numbers seen on and given to a colored ball from the rule paper. What is the difference between the balls on the paper and the table?
Take the fountain plug and lever. Aim - To turn the wheel based on the path seen on the screen and to end at the checkered flag. Go through it to enter the Library.
Enter the library through the Games Room, through the door you opened by solving the final panel in the Museum. Place the "Screen and Keycard Reader" that you obtained in the Violet Bedroom on the lower portion of the safe.
By pressing each number four times, you can see that only 6, 7, 8, and 9 move a bar on the left of the safe.
So the solution is in some order. Right-click to bring up inventory, then left-click on the door at the bottom right of the screen.
Check out the menu screen. Look at the letters on the telephone buttons in the upper right. Take the steering wheel, then head to the Blue Bedroom , which is opposite the Yellow Bedroom at the other end of the Second Floor.
Open the door with the Double Key you grabbed from the fountain in the Winter Garden. Enter the Violet Bedroom. Each bar needs to move to the right a net total of twice.
Use the small gold key you obtained in the Workshop on the radio-shaped music box. Take the small iron key and the keycard reader. Now go to the Library , through the door in the Games Room that you opened by completing the third panel in the Museum.
You need two triple keys to open this door They are located:. Open the doors, and go on in. Our boy is quite excited to have reached the final safe.
Of course, we still need a 4-digit code to open it. Save your game here, so you can run through several alternate endings.
Open the doors, then have a look at the plates. Try combining all four plates. Once you enter the final code, you get to choose a beneficiary.
The letters and journal pages scattered throughout the mansion may guide your choice Use the small iron key you obtained in the Music Box safe in the Violet Bedroom , then turn the device on.
Hit the volume button at the bottom of the phone , or the device won't work. You have five chances to guess it before the puzzle resets with a new code.
You have to turn the key off, then on to reset the box if this happens - which I found very annoying. You can grab a friend and play Mastermind for a while to hone your skills As a hint, start with four different numbers don't hit 1 four times, then 2 four times, etc.
A red light in the first position would mean that 1 isn't in the solution, a blinking light in the first position would mean that 1 is in the solution, but not in the first position, and a solid green light would mean that 1 is the first number of the solution.
Swap out "red light" numbers for untried numbers i. Take the chip card and letter from Margaret. Go downstairs to the Workshop to use them.
Zoom in on the wall panel. Place the Carved Stone Block obtained in the Loft on the lower portion of the panel. Our boy comments that it's a Polybius Square.
The first number of each pair of numbers along the top of the safe refers to the left of the Carved Stone Block, and the second number refers to the top of the Carved Stone Block.
The numbers translate to:. Wait a couple of seconds for the safe to open. Or turn them so they all point downwards.
Or, the top row points left and the right side points right Place the piston you obtained from the cabinet in the Small Sitting Room in between the other two pistons, at the left of the large water tank.
Make a path from the start light at upper left to the finish light at upper right. Click only on every other light in your path. Take the GPS keycard and the brass key.
Head upstairs to the Bottom of the Main Staircase. Go to the first safe, straight ahead. Use the lever you obtained by opening the Snooker Safe in the Games Room.
Put it in the hole on the far right. A panel opens to a checkerboard safe. Also, we try to upload manuals and extra documentations when possible.
If the manual is missing and you own the original manual, please contact us! Various files to help you run Safecracker, apply patches, fixes, maps or miscellaneous utilities.
Download Safecracker Register Login Help. MyAbandonware More than old games to download for free! Browse By Download MB. Description of Safecracker Windows , the year Safecracker was released on Windows, as well as Mac.
External links PCGamingWiki. Ist dieser Beitrag hilfreich? Ihr findet Euch vor dem Tresen der Rezeption wieder.
Auf eben diesem Tresen liegen ein paar Zettel herum, die Ihr Euch ansehen könnt dies ist aber nicht von Bedeutung.
Umgeht dann den Tresen und betretet ihn von hinten. Ihr findet dann unter anderem einen Computer diesen könnt Ihr anklicken und ein wenig darauf herumspielen und einen roten Ordner.
Öffnet diesen und blättert die darin befindlichen Seiten um die Seiten sind mit gedrückter Maustaste umzublättern - so findet Ihr nützliche Hinweise und die Pläne des Hauses.
Widmet Euch dann einem der beiden Safes in diesem Raum und zwar dem blauen. Achtet alsdann auf das oberste Licht.
Leuchtet dieses Licht grün auf, ist die Zahl richtig eingestellt. Es erscheint ein Bild, das in sechzehn Felder unterteilt ist - merkt Euch das Bild genau.